At my time at Polycat, I got the opportunity to work on some of the environment pieces for a Vaseline cinematic project. I thoroughly enjoyed working on rocky ruins and dilapidated temples. This project also gave me the chance to work with Maya's MASH network to assemble the bricks and slabs in a non-destructive and streamlined manner.
Done in ZBrush, Maya, Substance Painter and Marmoset Toolbag.
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